![]() Now let's open the VST interface for Bidule. I'll drag it into the rack while holding shift so we don't get a mix channel, and then I'll right click on the rack unit and delete the associated track that was created as we won't need it. For this example I'll choose the instance with 16 outs. Now, lets add an instance of Bidule to the rack, making sure we pick one of the options with multiple audio outs. For each, choose the same loopback port and increment the EMI's midi channels so they should read channel 1, channel 2, and channel 3 for each of the rack units respectively. Once you've got the ports in place, we can get into Reason and start wiring things up!įor this example, I'll be wiring up 3 layers of LuSH-101, controlled by 3 separate tracks and output to 3 separate mix channels.Īdd 3 EMI (External MIDI Instruments) to your rack. I've added 5 and labeled them Loop1-Loop5. Double click the icon and add some ports. Install Bidule and your Loopback MIDI solution.įor LoopMIDI you can access the configuration panel from the system tray on the task bar. MIDI Loopback Solution (I'm using LoopMIDI and Windows 10 )Ī Multitimbral VST, I'll be using LuSH-101 to demonstrate Also, I have no affiliation with any of the manufacturers of any of these products, just an user who likes to toy with this kind of stuff.įirst, let's take an inventory of what we'll need for this. I've been searching for a way to do this since VST support was released.ĭisclaimer: I'm a Windows user and am not sure if this works on Mac but I assume it would if Mac has any proper MIDI loopback solutions. Finally, there energyXT, modular sequencer that allows great flexibility in how modules are connected, but does not define modules with mathematical functions, spectral, etc.Hey guys, this is my first post and hopefully will help at least one person enjoy their multitimbral VSTs in Reason. For the live plant appears to be as widely used. Last point: If you prefer a less rich tool in low-level functions, take Audiomulch, which is just as well. In short, it's about the ultimate tool for sound design for me. Īnd I have not mentioned the spectral functions, the fun effects, etc. Modules of the community can be directly retrieved on the Internet via an application menu: here is an intelligent. I have very little time right now, and with Bidule, I immediately "inside".įinally, you can develop your own modules with an SDK, I am not yet gone to see. The tool is not cut off from the composition process is almost instrumental performance as it is pleasant to use (not like Max. And that's exactly what I wanted.Īnd then there's stuff quite lethal: the GUI, nice, spontaneous and clear. With Bidule, you have a tool that is not really oriented synthesis (at least, less powerful that side as SuperCollider), but the ultimate processing chain. with the routing matrix).īefore deciding to dedicate myself to Thing, I just tried SuperCollider, CSound, Chuck, and I heard a lot of Max / MSP and Pure Data (but my tests do not exceed the 10 page manual. Also, gadget comes in a plug-in version, simply import it like a beast vst in your preferred host (for my part, Tracktion: Rack Filter function allows an even greater modularity! EDIT: now I REAPER'm pretty. The problem with such tools is that it is not for the composition (as an activity of sounds available in time), but to search audio (and possibly music, with stochastic generators MIDI & co). Importing external elements VST / VSTi is very well screwed. You can produce and process MIDI and Audio. This stuff is cut for the live!īidule is a modular graph GP. Otherwise, no crash ever, even with complex and bcp patch of VST / VSTi external. However, again, the graphic representation of the module allows you to see who does what and then to refine the best patch to work. Therefore impossible to say whether more or less greedy when making calculations with the proposed modules. I never did test performance compared with its competitors (Max / MSP, Pure Data, etc.). I even tend to think that it is highly educational to teach computer music. The advantage of modular graphical representation is that we see at once what hardware inputs (audio and MIDI) are used. The setup menus look like what is found in all soft computer music is not rocket science. Nothing to say about the installation, this app is lightweight, easy to deploy.
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